Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Dillie Shackley spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Voluntarily left Thief |
2 |
22 |
Became a Citizen (Worker). |
2 |
24 |
Dillie Shackley befriend a superior in the corporation or the colony. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Political upheaval strikes Dillie Shackley's homeworld, and Dillie Shackley is caught up in the revolution. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Citizen (Worker) rank 1. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
5 |
34 |
Continued as Citizen (Worker). |
5 |
36 |
Dillie Shackley is rewarded for Dillie Shackley's diligence or cunning. |
5 |
38 |
Promoted to Citizen (Worker) rank 3. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
41 |
Good fortune |
6 |
42 |
Promoted to Citizen (Worker) rank 4 with the new title Craftsman. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
45 |
Dillie Shackley's business expands, Dillie Shackley's corporation grows, or the colony thrives. |
7 |
46 |
Promoted to Citizen (Worker) rank 5. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
48 |
Spent time maintaining and using heavy vehicles. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Merchant (Free Trader). |
9 |
51 |
Make an unexpected connection outside Dillie Shackley's normal circles. Gain a Contact. |
9 |
54 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Merchant (Free Trader). |
10 |
55 |
Given advanced training in a specialist field |
10 |
58 |
Forced to continue current assignment. |
10 |
58 |
Promoted to Merchant (Free Trader) rank 2. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
58 |
Continued as Merchant (Free Trader). |
11 |
62 |
Severely injured. Owe 3,750 for medical bills. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Retired. |
12 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
68 |
Birth or Death involving a family member or close friend. |
14 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
77 |
Gained a contact. |
16 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
81 |
A new romantic starts. Gain an Ally. |
17 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
86 |
Moved to a new world. |
18 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |