Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Established a network of contacts. Gain 2 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Failed to qualify for Pirate (Rogue). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Failed to qualify for Broker (Merchant). |
5 |
31 |
Switched to Drifter (Wanderer). |
5 |
32 |
Attacked by enemies and injured. |
5 |
32 |
Severely injured. Owe 20,000 for medical bills. |
5 |
32 |
Gain Enemy if Dulcie Dabs don't already have one. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
37 |
A new romantic starts. Gain an Ally. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
40 |
Dulcie Dabs do not know what happened to Dulcie Dabs. There is a gap in Dulcie Dabs's memory. |
8 |
40 |
Became a Entertainer (Artist). |
8 |
43 |
Gain a patron in the arts. Gain an Ally |
9 |
44 |
Continued as Entertainer (Artist). |
9 |
45 |
Nearly killed. Owe 6,250 for medical bills. |
10 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
49 |
Dulcie Dabs come into conflict with a splinter group Dulcie Dabs's own religion which maintains Dulcie Dabs's version is the wrong one. Gain 2 Rivals. |
11 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
49 |
Retired. |
11 |
51 |
A new romantic starts. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Gained a contact. |
14 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
62 |
Moved to a new world. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
Lightly injured, no permanent damage. Fully recovered. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
70 |
Moved to a new world. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
75 |
Good fortune. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
78 |
Good fortune. |
19 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
85 |
Good fortune. |
20 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |