Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Gained a contact. |
4 |
30 |
Voluntarily left Engineer/Gunner |
4 |
30 |
Became a Citizen (Corporate). |
4 |
32 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
5 |
32 |
Failed to qualify for Enforcer (Rogue). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Failed to qualify for Courier (Scout). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Make an unexpected connection outside Dulcie Fitget's normal circles. Gain a Contact. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Good fortune |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
41 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
Given advanced training in a specialist field |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
Make an unexpected connection outside Dulcie Fitget's normal circles. Gain a Contact. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
51 |
Victim of a crime |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Given advanced training in a specialist field |
11 |
57 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Make an unexpected connection outside Dulcie Fitget's normal circles. Gain a Contact. |
12 |
61 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Continued as Merchant (Merchant Marine). |
13 |
65 |
Make an unexpected connection outside Dulcie Fitget's normal circles. Gain a Contact. |
13 |
65 |
Promoted to Merchant (Merchant Marine) rank 7. |
13 |
65 |
Forced to muster out. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
66 |
Opponents of Dulcie Fitget's belief system ambush Dulcie Fitget. |
14 |
66 |
Nearly killed. Owe 35,000 for medical bills. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
66 |
Retired. |
15 |
68 |
Gained a contact. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
Birth or Death involving a family member or close friend. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
86 |
A new romantic starts. Gain an Ally. |
20 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |