Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
An investigation takes on a dangerous turn. |
1 |
21 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Failed to qualify for Thief (Rogue). |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
Nearly killed. Owe 35,000 for medical bills. |
5 |
32 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
33 |
Vessel participates in a notable military engagement. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Flight (Navy). |
6 |
36 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
Edna Dwan join a gambling circle on board. |
6 |
40 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
7 |
40 |
Continued as Navy (Engineer/Gunner). |
7 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
44 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
8 |
44 |
Continued as Navy (Engineer/Gunner). |
8 |
46 |
Display heroism in battle, saving the whole ship. |
8 |
48 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
8 |
48 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
9 |
48 |
Continued as Navy (Engineer/Gunner). |
9 |
50 |
Advanced training in a specialist field. |
9 |
52 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
10 |
52 |
Attempted to change assignments. |
10 |
52 |
Failed to qualify for Line/Crew (Navy). |
10 |
52 |
Continued as Navy (Engineer/Gunner). |
10 |
53 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
55 |
Good fortune. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Gained a contact. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Amnesia. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Gained a contact. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
Accused of a crime. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
Find an Alien Artifact. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
80 |
Find Ancient Technology. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
85 |
A new romantic starts. Gain an Ally. |
19 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |