Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
22 |
Opponents of Edythe McNab's belief system ambush Edythe McNab. |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
25 |
Edythe McNab retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
26 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
28 |
A notable academic consults with Edythe McNab about a publication or documentary he is working on. Gain a Contact in academia. |
3 |
30 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
34 |
Edythe McNab retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
34 |
Continued as Believer (Mainstream Believer). |
5 |
37 |
Edythe McNab retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
38 |
Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
42 |
Edythe McNab come into conflict with a splinter group Edythe McNab's own religion which maintains Edythe McNab's version is the wrong one. Gain 1 Rivals. |
7 |
42 |
Became a Scholar (Physician). |
7 |
46 |
Cheated in some fashion, advancing Edythe McNab's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
46 |
Gain an Enemy |
8 |
46 |
Continued as Scholar (Physician). |
8 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Failed to qualify for Worker (Citizen). |
9 |
50 |
Submitted to the draft. |
9 |
50 |
Became a Agent (Law Enforcement) with the new title Rookie. |
9 |
54 |
Given specialist training in vehicles. |
10 |
54 |
Continued as Agent (Law Enforcement). |
10 |
57 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
60 |
Edythe McNab faith is shaken. |
12 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
61 |
Continued as Believer (Missionary/Humanitarian). |
12 |
62 |
Edythe McNab come into conflict with a splinter group Edythe McNab's own religion which maintains Edythe McNab's version is the wrong one. Gain 1 Rivals. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Retired. |
13 |
65 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Moved to a new world. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
81 |
Moved to a new world. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |