Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Elise Edwards's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Elise Edwards's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
32 |
A notable academic consults with Elise Edwards about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
38 |
A notable academic consults with Elise Edwards about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
38 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Elise Edwards accepted an offer of inducements to betray Elise Edwards's faith. Gain 320,000 in cash. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Citizen (Colonist). |
7 |
46 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
46 |
Returned to Believer (Missionary/Humanitarian). |
8 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
50 |
Became a Drifter (Scavenger). |
9 |
53 |
Elise Edwards do not know what happened to Elise Edwards. There is a gap in Elise Edwards's memory. |
10 |
53 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
55 |
Elise Edwards have been following false teachings! |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Gained a contact. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
71 |
Good fortune. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
A new romantic starts. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
Good fortune. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
Amnesia. |
19 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |