Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
30 |
Became a Entertainer (Performer). |
4 |
33 |
Gain a patron in the arts. Gain an Ally |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
38 |
Join homeworld’s celebrity circles |
5 |
38 |
Promoted to Entertainer (Performer) rank 1. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
39 |
Expose or are involved in a scandal of some sort. |
7 |
39 |
Failed to qualify for Enforcer (Rogue). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Scout (Surveyor). |
7 |
41 |
Ellie Kennedy inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
41 |
Became a Drifter (Barbarian). |
8 |
42 |
Betrayed by a friend. One of Ellie Kennedy's Contacts or Allies betrays Ellie Kennedy, ending Ellie Kennedy's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
43 |
Ellie Kennedy accepted an offer of inducements to betray Ellie Kennedy's faith. Gain 440,000 in cash. |
9 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
52 |
Good fortune. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Accused of a crime. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
83 |
Birth or Death involving a family member or close friend. |
20 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |