Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Became a Scout (Courier). |
2 |
23 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Failed to qualify for Physician (Scholar). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Make an unexpected connection outside Ernestine Rogers's normal circles. Gain a Contact. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Ernestine Rogers's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
34 |
Became a Entertainer (Performer). |
6 |
35 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
6 |
38 |
Promoted to Entertainer (Performer) rank 1. |
7 |
38 |
Continued as Entertainer (Performer). |
7 |
39 |
Refused to criticise a questionable political leader on Ernestine Rogers's homeworld. |
7 |
42 |
Promoted to Entertainer (Performer) rank 2. |
8 |
42 |
Continued as Entertainer (Performer). |
8 |
43 |
Join homeworld’s celebrity circles |
8 |
46 |
Promoted to Entertainer (Performer) rank 3. |
9 |
46 |
Continued as Entertainer (Performer). |
9 |
48 |
One of Ernestine Rogers's pieces of art is stolen, and the investigation brings Ernestine Rogers into the criminal underworld. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Entertainer (Performer). |
10 |
53 |
One of Ernestine Rogers's pieces of art is stolen, and the investigation brings Ernestine Rogers into the criminal underworld. |
10 |
54 |
Promoted to Entertainer (Performer) rank 4. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Continued as Entertainer (Performer). |
11 |
56 |
Join homeworld’s celebrity circles |
11 |
56 |
Gain a contact |
11 |
58 |
Forced to muster out. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Retired. |
12 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Nearly killed. Owe 30,000 for medical bills. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
Good fortune. |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |