Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
21 |
Became a Scout (Explorer). |
3 |
25 |
Nearly killed. Owe 20,000 for medical bills. |
4 |
25 |
Became a Merchant (Broker). |
4 |
29 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
29 |
Promoted to Merchant (Broker) rank 1. |
5 |
29 |
Continued as Merchant (Broker). |
5 |
31 |
A sudden war destroys Ethyl Nevil's trade routes and contacts, forcing Ethyl Nevil to flee that region of space. |
5 |
31 |
Gain rebels as Enemy |
6 |
31 |
Failed to qualify for Physician (Scholar). |
6 |
31 |
Switched to Drifter (Scavenger). |
6 |
35 |
Find valuable salvage. |
6 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
35 |
Continued as Drifter (Scavenger). |
7 |
38 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
38 |
Failed to qualify for Free Trader (Merchant). |
8 |
38 |
Submitted to the draft. |
8 |
38 |
Became a Marine (Ground Assault) with the new title Marine. |
8 |
42 |
A mission goes disastrously wrong due to Ethyl Nevil's commander’s error or incompetence, but Ethyl Nevil survive. |
8 |
42 |
Report commander and gain an Enemy. |
8 |
42 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
8 |
42 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
9 |
42 |
Continued as Marine (Ground Assault). |
9 |
43 |
On the front lines of a planetary assault and occupation. |
9 |
46 |
Promoted to Marine (Ground Assault) officer rank 3 with the new title Force Commander. |
10 |
46 |
Attempted to change assignments. |
10 |
46 |
Failed to qualify for Marine Support (Marine). |
10 |
46 |
Continued as Marine (Ground Assault). |
10 |
49 |
Gained a contact. |
10 |
50 |
Forced to muster out. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
52 |
Birth or Death involving a family member or close friend. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
Nearly killed. Owe 35,000 for medical bills. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Victim of a crime. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
A new romantic starts. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
82 |
Birth or Death involving a family member or close friend. |
19 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |