Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
23 |
Works is especially well received and popular, making Eve Howell a minor celebrity |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
30 |
One of Eve Howell's pieces of art is stolen, and the investigation brings Eve Howell into the criminal underworld. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
One of Eve Howell's pieces of art is stolen, and the investigation brings Eve Howell into the criminal underworld. |
4 |
34 |
Promoted to Entertainer (Performer) rank 2. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
37 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
5 |
38 |
Promoted to Entertainer (Performer) rank 3. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
42 |
Refused to criticise a questionable political leader on Eve Howell's homeworld. |
6 |
42 |
Promoted to Entertainer (Performer) rank 4. |
7 |
42 |
Continued as Entertainer (Performer). |
7 |
46 |
Spend time with an alien race. Gain a contact. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Engineer/Gunner (Navy). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
48 |
Given specialist training in vehicles. |
8 |
50 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
50 |
Continued as Agent (Law Enforcement). |
9 |
52 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
52 |
Failed to qualify for Pirate (Rogue). |
10 |
52 |
Became a Drifter (Wanderer). |
10 |
55 |
Attacked by enemies and injured. |
10 |
55 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
55 |
Gain Enemy if Eve Howell don't already have one. |
10 |
56 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
56 |
Continued as Drifter (Wanderer). |
11 |
59 |
Eve Howell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
59 |
Became a Scout (Courier). |
12 |
61 |
Perform an exemplary service for the scouts. |
13 |
63 |
Continued as Scout (Courier). |
13 |
67 |
Eve Howell's ship is damaged, and Eve Howell have to hitch-hike Eve Howell's way back across the stars to the nearest scout base. |
13 |
67 |
Gain 2 Contacts. Gain 2 Enemies. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Retired at age 67. |
14 |
67 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
69 |
Eve Howell is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
71 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Continued as Believer (Missionary/Humanitarian). |
15 |
73 |
Eve Howell retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Continued as Believer (Missionary/Humanitarian). |
16 |
76 |
Eve Howell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
76 |
Retired. |
17 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
84 |
Gained a contact. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |