Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
An investigation takes on a dangerous turn. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Fleta Grain went above and beyond the call of duty. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Rewarded for a successful mission. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Fleta Grain went above and beyond the call of duty. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
37 |
Advanced training in a specialist field. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 3. |
6 |
38 |
Voluntarily left Corporate Agent |
6 |
38 |
Failed to qualify for Cavalry (Army). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
42 |
Severely injured. Owe 5,000 for medical bills. |
7 |
42 |
Failed to qualify for Explorer (Scout). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Marine (Star Marine) with the new title Marine. |
7 |
46 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
46 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
8 |
46 |
Voluntarily left Star Marine |
8 |
46 |
Returned to Drifter (Scavenger). |
8 |
49 |
Attacked by enemies and injured. |
8 |
49 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
49 |
Gain Enemy if Fleta Grain don't already have one. |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
54 |
Offered job by a patron. Now owe him a favor. |
10 |
54 |
Entered Merchant Academy with the Business curriculum. |
10 |
58 |
Graduated. |
11 |
58 |
Became a Merchant (Broker). |
11 |
58 |
Promoted to Merchant (Broker) rank 1. |
11 |
62 |
Make an unexpected connection outside Fleta Grain's normal circles. Gain a Contact. |
11 |
62 |
Forced to continue current assignment. |
11 |
62 |
Promoted to Merchant (Broker) rank 2. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Merchant (Broker). |
12 |
64 |
Embroiled in legal trouble. |
12 |
66 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Continued as Merchant (Broker). |
13 |
70 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
70 |
Forced to continue current assignment. |
13 |
70 |
Promoted to Merchant (Broker) rank 4. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Continued as Merchant (Broker). |
15 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
Continued as Merchant (Broker). |
15 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
78 |
Promoted to Merchant (Broker) rank 5. |
16 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
78 |
Continued as Merchant (Broker). |
16 |
81 |
Fleta Grain's ship or starport is destroyed by criminals. Gain them as an Enemy. |
17 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
81 |
Retired. |
17 |
83 |
Moved to a new world. |
18 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |