Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Florrie Meredeth went above and beyond the call of duty. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
26 |
Advanced training in a specialist field. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Hard times caused by a lack of interstellar trade costs Florrie Meredeth's job. |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
35 |
Florrie Meredeth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Gained a contact. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Victim of a crime |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Birth or Death involving a family member or close friend. |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Embroiled in legal trouble. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
54 |
Make an unexpected connection outside Florrie Meredeth's normal circles. Gain a Contact. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Make an unexpected connection outside Florrie Meredeth's normal circles. Gain a Contact. |
11 |
59 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
Forced to muster out. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
64 |
Florrie Meredeth refuse to secretly provide religious rites for a dying leader or noble, because they do not share Florrie Meredeth's faith. |
13 |
67 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Continued as Believer (Holy Warrior). |
14 |
70 |
Opponents of Florrie Meredeth's belief system ambush Florrie Meredeth. |
14 |
70 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
70 |
Retired. |
15 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
85 |
Accused of a crime. |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |