Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
When dealing with an alien race, Fred Burke botch an opportunity to gather extra intelligence about them. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
When dealing with an alien race, Fred Burke botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Psychologically damaged by Fred Burke's time in the scouts. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
When dealing with an alien race, Fred Burke botch an opportunity to gather extra intelligence about them. |
3 |
27 |
Psychologically damaged by Fred Burke's time in the scouts. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
31 |
Nearly killed. Owe 17,500 for medical bills. |
5 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
35 |
Fred Burke accepted an offer of inducements to betray Fred Burke's faith. Gain 240,000 in cash. |
5 |
35 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
35 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
39 |
Inherit a gift from a rich relative. |
7 |
39 |
Continued as Noble (Administrator). |
7 |
41 |
time as a ruler or playboy gives Fred Burke a wide range of experiences. |
8 |
43 |
Continued as Noble (Administrator). |
8 |
45 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
9 |
47 |
Attempted to change assignments. |
9 |
47 |
Switched to Noble (Dilettante) with the new title Wastrel and previous rank. |
9 |
50 |
time as a ruler or playboy gives Fred Burke a wide range of experiences. |
10 |
51 |
Voluntarily left Dilettante |
10 |
51 |
Became a Merchant (Broker). |
11 |
55 |
Continued as Merchant (Broker). |
11 |
58 |
Given advanced training in a specialist field |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Merchant (Broker). |
12 |
62 |
Smuggle illegal items onto a planet. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Continued as Merchant (Broker). |
13 |
64 |
Befriend a useful ally in one sphere. Gain an Ally. |
13 |
67 |
Forced to muster out. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
70 |
Fred Burke come into conflict with a splinter group Fred Burke's own religion which maintains Fred Burke's version is the wrong one. Gain 3 Rivals. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Retired. |
15 |
71 |
Accused of a crime. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
Moved to a new world. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
Moved to a new world. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
85 |
A new romantic starts. Gain an Ally. |
19 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |