Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Freddie Carnall is rewarded for Freddie Carnall's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
23 |
Hard times caused by a lack of interstellar trade costs Freddie Carnall Freddie Carnall's job. |
3 |
23 |
Failed to qualify for Merchant Academy. |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
24 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
4 |
24 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
25 |
Freddie Carnall retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
28 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
5 |
28 |
Continued as Believer (Mainstream Believer). |
5 |
30 |
A notable academic consults with Freddie Carnall about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
32 |
Continued as Believer (Mainstream Believer). |
6 |
33 |
Freddie Carnall accepted an offer of inducements to betray Freddie Carnall's faith. Gain 610,000 in cash. |
6 |
36 |
Forced to muster out. |
7 |
36 |
Became a Scout (Explorer). |
7 |
39 |
Freddie Carnall inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
39 |
Became a Drifter (Barbarian). |
8 |
42 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
42 |
Returned to Believer (Mainstream Believer). |
9 |
44 |
Freddie Carnall accepted an offer of inducements to betray Freddie Carnall's faith. Gain 100,000 in cash. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Moved to a new world. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Birth or Death involving a family member or close friend. |
16 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
Gained a contact. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
Lightly injured, no permanent damage. Fully recovered. |
19 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |