Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
A police detective or rival criminal forces Garnett Fields to flee and vows to hunt Garnett Fields down. Gain an Enemy. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
25 |
Garnett Fields run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Failed to qualify for Colonist (Citizen). |
3 |
25 |
Switched to Drifter (Barbarian). |
3 |
29 |
Attacked by enemies that Garnett Fields easily defeat. |
3 |
29 |
Gain Enemy if Garnett Fields don't already have one. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
32 |
Survived a risky adventure but gained nothing. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
36 |
Encounter a Psionic institute. |
5 |
36 |
Tested for psionic powers |
5 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
38 |
Betrayed by a friend. One of Garnett Fields's Contacts or Allies betrays Garnett Fields, ending Garnett Fields's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Failed to qualify for Worker (Citizen). |
7 |
38 |
Returned to Drifter (Wanderer). |
7 |
42 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
45 |
Garnett Fields run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
45 |
Became a Citizen (Corporate). |
9 |
49 |
Garnett Fields learn something Garnett Fields should not have – a corporate secret, a political scandal – which Garnett Fields can profit from illegally. |
9 |
49 |
Gain a criminal contact. |
9 |
49 |
Promoted to Citizen (Corporate) rank 1. |
10 |
49 |
Continued as Citizen (Corporate). |
10 |
51 |
Gained a contact. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Citizen (Corporate). |
11 |
55 |
A revolution, attack or other unusual event throws Garnett Fields's life into chaos, forcing Garnett Fields to leave the planet. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Voluntarily left Missionary/Humanitarian |
13 |
59 |
Retired. |
13 |
60 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Good fortune. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Good fortune. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
Moved to a new world. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
86 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |