Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Drifter (Wanderer). |
2 |
30 |
Offered job by a patron. Now owe him a favor. |
3 |
32 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
33 |
A mission goes disastrously wrong due to Gertie Meyer's commander’s error or incompetence, but Gertie Meyer survive. |
3 |
33 |
Report commander and gain an Enemy. |
3 |
36 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
3 |
36 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
4 |
36 |
Continued as Marine (Ground Assault). |
4 |
39 |
A mission goes disastrously wrong due to Gertie Meyer's commander’s error or incompetence, but Gertie Meyer survive. |
4 |
39 |
Report commander and gain an Enemy. |
4 |
40 |
Promoted to Marine (Ground Assault) officer rank 3 with the new title Force Commander. |
5 |
40 |
Continued as Marine (Ground Assault). |
5 |
42 |
Commanding officer takes an interest in Gertie Meyer's career. |
5 |
44 |
Promoted to Marine (Ground Assault) officer rank 4 with the new title Lieutenant Colonel. |
6 |
44 |
Continued as Marine (Ground Assault). |
6 |
46 |
Assigned to a black ops mission. |
6 |
48 |
Promoted to Marine (Ground Assault) officer rank 5 with the new title Colonel. |
7 |
48 |
Attempted to change assignments. |
7 |
48 |
Failed to qualify for Marine Support (Marine). |
7 |
48 |
Continued as Marine (Ground Assault). |
7 |
49 |
Gertie Meyer is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
8 |
49 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
50 |
Become deeply involved in politics on Gertie Meyer's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
53 |
Promoted to Noble (Dilettante) rank 1. |
9 |
53 |
Continued as Noble (Dilettante). |
9 |
57 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
9 |
57 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
10 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
57 |
Retired at age 57. |
10 |
57 |
Attempted to change assignments. |
10 |
57 |
Failed to qualify for Administrator (Noble). |
10 |
57 |
Continued as Noble (Dilettante). |
10 |
59 |
A new romantic starts. Gain an Ally. |
10 |
61 |
Forced to muster out. |
11 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
61 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
64 |
Gertie Meyer refused an offer of inducements to betray Gertie Meyer's faith. Gain 4 enemies. |
11 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
65 |
Continued as Believer (Missionary/Humanitarian). |
12 |
66 |
Gertie Meyer secretly provide religious rites for a dying leader or noble, although they do not share Gertie Meyer's faith. Gain an Ally in the family and a Rival who disagrees with Gertie Meyer's choice. |
12 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
69 |
Continued as Believer (Missionary/Humanitarian). |
13 |
73 |
Gertie Meyer have been following false teachings! |
14 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
73 |
Retired. |
14 |
75 |
Moved to a new world. |
15 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
81 |
Gained a contact. |
16 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
84 |
Moved to a new world. |
17 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |