Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Failed to qualify for Psionic Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Scout (Courier). |
2 |
26 |
Gertie Rand survey an alien world. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Scout (Courier) rank 2. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Gertie Rand survey an alien world. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
A new romantic starts. Gain an Ally. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Surveyor (Scout). |
6 |
38 |
Continued as Scout (Courier). |
6 |
42 |
Spend several years jumping from world to world in Gertie Rand's scout ship. |
7 |
42 |
Continued as Scout (Courier). |
7 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
44 |
Became a Citizen (Corporate). |
8 |
46 |
Gertie Rand is rewarded for Gertie Rand's diligence or cunning. |
8 |
48 |
Forced to continue current assignment. |
8 |
48 |
Promoted to Citizen (Corporate) rank 1. |
9 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Continued as Citizen (Corporate). |
9 |
52 |
Political upheaval strikes Gertie Rand's homeworld, and Gertie Rand is caught up in the revolution. |
9 |
52 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
10 |
52 |
Continued as Citizen (Corporate). |
10 |
56 |
Political upheaval strikes Gertie Rand's homeworld, and Gertie Rand is caught up in the revolution. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
59 |
Gertie Rand aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Retired. |
12 |
61 |
Find an Alien Artifact. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Moved to a new world. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
79 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
86 |
Gained a contact. |
19 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |