Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Glennie Hanson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Make an unexpected connection outside Glennie Hanson's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Embroiled in legal trouble. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Given advanced training in a specialist field |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A good deal ensures Glennie Hanson is living the high life for a few years. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Embroiled in legal trouble. |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
45 |
A good deal ensures Glennie Hanson is living the high life for a few years. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Scientist (Scholar). |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
50 |
Continued as Drifter (Barbarian). |
9 |
54 |
Nearly killed. Owe 40,000 for medical bills. |
10 |
54 |
Became a Citizen (Corporate). |
10 |
56 |
Severely injured. |
11 |
56 |
Switched to Drifter (Scavenger). |
11 |
59 |
Betrayed by a friend. One of Glennie Hanson's Contacts or Allies betrays Glennie Hanson, ending Glennie Hanson's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
59 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
60 |
Glennie Hanson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Retired. |
13 |
61 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
83 |
A new romantic starts. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |