Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Betrayed by a friend. One of Hailey Tow's Contacts or Allies betrays Hailey Tow, ending Hailey Tow's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Army Support (Army). |
2 |
20 |
Switched to Drifter (Scavenger). |
2 |
22 |
Attacked by enemies and injured. |
2 |
22 |
Nearly killed. Owe 7,500 for medical bills. |
2 |
22 |
Gain Enemy if Hailey Tow don't already have one. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
27 |
Birth or Death involving a family member or close friend. |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
32 |
A new romantic starts. Gain an Ally. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Failed to qualify for Field Researcher (Scholar). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Given advanced training in a specialist field |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Imperial trade restrictions force Hailey Tow out of business. |
7 |
37 |
Became a Citizen (Worker). |
7 |
41 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
41 |
Returned to Drifter (Scavenger). |
8 |
44 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
46 |
Hailey Tow accepted an offer of inducements to betray Hailey Tow's faith. Gain 310,000 in cash. |
10 |
48 |
Retired. |
10 |
51 |
Good fortune. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
80 |
Birth or Death involving a family member or close friend. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |