Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Severely injured. Owe 10,000 for medical bills. |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
25 |
Hassie Kuhn is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
25 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
26 |
Involved in a gambling ring. |
3 |
29 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Failed to qualify for Enforcer (Rogue). |
4 |
29 |
Continued as Rogue (Pirate). |
4 |
30 |
Involved in the planning of an impressive heist. |
4 |
33 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Enforcer (Rogue). |
5 |
33 |
Continued as Rogue (Pirate). |
5 |
36 |
A job goes wrong, forcing Hassie Kuhn to flee off-planet. |
6 |
36 |
Became a Entertainer (Performer). |
6 |
40 |
Lost eye or limb. Owe 5,000 for medical bills. |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
42 |
Hassie Kuhn do not know what happened to Hassie Kuhn. There is a gap in Hassie Kuhn's memory. |
8 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
45 |
Moved to a new world. |
9 |
46 |
Voluntarily left Mainstream Believer |
9 |
46 |
Returned to Drifter (Scavenger). |
9 |
48 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Moved to a new world. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
Accused of a crime. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |