Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Serve as the courier for an important message from the Imperium. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Severely injured. Owe 15,000 for medical bills. |
3 |
25 |
Became a Entertainer (Artist). |
3 |
28 |
Amnesia. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Entertainer (Artist) rank 1. |
4 |
29 |
Continued as Entertainer (Artist). |
4 |
33 |
Gain a patron in the arts. Gain an Ally |
4 |
33 |
Promoted to Entertainer (Artist) rank 2. |
5 |
33 |
Voluntarily left Artist |
5 |
33 |
Failed to qualify for Corporate (Citizen). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
34 |
Trapped behind enemy lines. |
5 |
37 |
Attempt at commissioned failed. |
5 |
37 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
6 |
37 |
Continued as Marine (Star Marine). |
6 |
39 |
A mission goes wrong; Henrietta Ruiz and several others are captured and mistreated by the enemy. Gain Henrietta Ruiz's jailer as an Enemy. |
7 |
39 |
Became a Merchant (Free Trader). |
7 |
43 |
Henrietta Ruiz's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
45 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
9 |
45 |
Failed to qualify for Artist (Entertainer). |
9 |
45 |
Switched to Drifter (Scavenger). |
9 |
47 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
49 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Drifter (Scavenger). |
10 |
51 |
Henrietta Ruiz do not know what happened to Henrietta Ruiz. There is a gap in Henrietta Ruiz's memory. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Retired. |
11 |
54 |
Find Ancient Technology. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Good fortune. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
76 |
Good fortune. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
Gained a contact. |
19 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
87 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |