Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Make an unexpected connection outside Hermina Babington's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Embroiled in legal trouble. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Failed to qualify for Thief (Rogue). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Scout (Courier). |
5 |
37 |
Hermina Babington survey an alien world. |
6 |
38 |
Continued as Scout (Courier). |
6 |
42 |
Birth or Death involving a family member or close friend. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Scout (Explorer) with previous rank. |
7 |
44 |
Hermina Babington spend a great deal of time on the fringes of Charted Space. |
7 |
44 |
Hermina Babington's ship is damaged, and Hermina Babington have to hitch-hike Hermina Babington's way back across the stars to the nearest scout base. |
7 |
44 |
Gain 6 Contacts. Gain 2 Enemies. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Returned to Merchant (Merchant Marine). |
8 |
50 |
Make an unexpected connection outside Hermina Babington's normal circles. Gain a Contact. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
54 |
Forced to muster out. |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Retired. |
10 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
64 |
A new romantic starts. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
70 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
14 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
72 |
Encounter a Psionic institute. |
14 |
72 |
Tested for psionic powers |
15 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
75 |
Gained a contact. |
16 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
86 |
A new romantic starts. Gain an Ally. |
18 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |