Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
23 |
Hertha Hunter faith is shaken. |
3 |
26 |
Voluntarily left Missionary/Humanitarian |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Army Support (Army). |
4 |
30 |
Continued as Army (Cavalry). |
4 |
31 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Became a Navy (Flight) with the new title Crewman. |
5 |
32 |
Abuse Hertha Hunter's position for profit. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Line/Crew (Navy). |
6 |
35 |
Continued as Navy (Flight). |
6 |
36 |
Hertha Hunter foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
39 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
7 |
39 |
Continued as Navy (Flight). |
7 |
41 |
Injured. |
8 |
41 |
Failed to qualify for Physician (Scholar). |
8 |
41 |
Submitted to the draft. |
8 |
41 |
Became a Scout (Surveyor). |
8 |
42 |
When dealing with an alien race, Hertha Hunter botch an opportunity to gather extra intelligence about them. |
8 |
42 |
Hertha Hunter have no idea what happened to Hertha Hunter – they found Hertha Hunter's ship drifting on the fringes of friendly space. |
9 |
45 |
Continued as Scout (Surveyor). |
9 |
48 |
Nearly killed. Owe 40,000 for medical bills. |
10 |
48 |
Became a Drifter (Barbarian). |
10 |
51 |
Find valuable salvage. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Drifter (Barbarian). |
11 |
53 |
Attacked by enemies and injured. |
11 |
53 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
11 |
53 |
Gain Enemy if Hertha Hunter don't already have one. |
11 |
56 |
Forced to muster out. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Returned to Believer (Missionary/Humanitarian). |
12 |
58 |
Hertha Hunter accepted an offer of inducements to betray Hertha Hunter's faith. Gain 470,000 in cash. |
12 |
60 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Retired. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Victim of a crime. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
79 |
Nearly killed. Owe 40,000 for medical bills. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
A new romantic starts. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |