Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
23 |
An investigation, tour, project or expedition goes wrong, stranding Heyul Yuya far from home. |
3 |
23 |
Became a Rogue (Thief). |
3 |
24 |
Involved in the planning of an impressive heist. |
4 |
27 |
Voluntarily left Thief |
4 |
27 |
Switched to Entertainer (Journalist). |
4 |
30 |
Heyul Yuya is forced out because of censorship or controversy. What truth did Heyul Yuya get too close to? |
5 |
30 |
Became a Citizen (Worker). |
5 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
34 |
Continued as Citizen (Worker). |
6 |
36 |
A revolution, attack or other unusual event throws Heyul Yuya's life into chaos, forcing Heyul Yuya to leave the planet. |
7 |
36 |
Became a Drifter (Wanderer). |
7 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
44 |
Heyul Yuya run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Became a Scout (Surveyor). |
9 |
46 |
Heyul Yuya spend a great deal of time on the fringes of Charted Space. |
9 |
46 |
Gain a contact in an alien race. |
9 |
48 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
10 |
48 |
Attempted to change assignments. |
10 |
48 |
Failed to qualify for Explorer (Scout). |
10 |
48 |
Continued as Scout (Surveyor). |
10 |
49 |
Psychologically damaged by Heyul Yuya's time in the scouts. |
11 |
49 |
Returned to Drifter (Wanderer). |
11 |
51 |
Heyul Yuya run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
51 |
Retired at age 51. |
12 |
51 |
Retired. |
12 |
53 |
A new romantic starts. Gain an Ally. |
13 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
60 |
Gained a contact. |
15 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
A new romantic starts. Gain an Ally. |
16 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
70 |
Moved to a new world. |
17 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
84 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |