Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Accused of a crime |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Prisoner (Fixer). |
2 |
29 |
A guard takes a dislike to Isobel Andrew. |
3 |
29 |
Switched to Prisoner (Thug) with previous rank. |
3 |
33 |
Vocational Training. |
4 |
33 |
Returned to Prisoner (Fixer). |
4 |
34 |
Accused of assaulting a prison guard. |
5 |
37 |
Returned to Prisoner (Thug). |
5 |
38 |
Parole hearing. |
6 |
41 |
Returned to Prisoner (Fixer). |
6 |
44 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
45 |
Switched to Prisoner (Inmate) with previous rank. |
7 |
47 |
Hire a new lawyer. |
7 |
49 |
Promoted to Prisoner (Inmate) rank 1. |
8 |
49 |
Continued as Prisoner (Inmate). |
8 |
51 |
Parole hearing. |
8 |
53 |
Promoted to Prisoner (Inmate) rank 2. |
8 |
53 |
Paroled from prison. |
9 |
53 |
Failed to qualify for Surveyor (Scout). |
9 |
53 |
Became a Drifter (Barbarian). |
9 |
55 |
Encounter a Psionic institute. |
9 |
55 |
Tested for psionic powers |
10 |
57 |
Continued as Drifter (Barbarian). |
10 |
58 |
Betrayed by a friend. One of Isobel Andrew's Contacts or Allies betrays Isobel Andrew, ending Isobel Andrew's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
58 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
60 |
Opponents of Isobel Andrew's belief system ambush Isobel Andrew. |
11 |
60 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
60 |
Returned to Drifter (Barbarian). |
12 |
62 |
Suffer from a life-threatening illness. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Returned to Believer (Holy Warrior). |
13 |
65 |
Isobel Andrew faith is shaken. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Voluntarily left Holy Warrior |
14 |
66 |
Retired. |
14 |
69 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Spend time with an alien race. Gain a contact. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
86 |
Moved to a new world. |
19 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |