Retired Chieftain Jesse Young  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 87 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 7 (0)111647
Fastidious, Whimsical, Overbite
 
Skills
Admin 0
Animals (Handling) 1
Athletics (Dexterity) 2
Carouse 1
Drive 0
Electronics (Remote Ops) 1
Engineer (M-drive) 1
Flyer (Ornithopter) 1
Gun Combat 0
Investigate 0
Leadership 1
Mechanic 1
Melee (Blade) 1
Profession (Freeloader/Security) 1
Recon 2
Science (Social Sciences/History) 1
Stealth 1
Streetwise 1
Survival 2
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal11
Drifter Barbarian Chieftain56
Drifter Wanderer 01
Merchant Merchant Marine Senior Crewman13
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Leo Purcell Rival 2 2 0 0 Ronnin (F/73)
Stuart French Contact 3 0 2 4 Ronnin (M/43)
Relationship becomes more moderate. Ally becomes a contact.
Gretchen Whitlock Ally 1 0 1 2 Ronnin (F/51)
Gretchen Whitlock has negatively life-changing event.
Arley Bunan Contact 2 0 1 0 Ronnin (M/45)
Gustav Fabble Ally 2 0 1 1 Azhanti (M/38)
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 20 Jesse Young went above and beyond the call of duty.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Voluntarily left Law Enforcement
2 22 Became a Drifter (Barbarian).
2 24 Attempted a risky adventure and was wildly successful.
2 26 Promoted to Drifter (Barbarian) rank 1.
3 26 Continued as Drifter (Barbarian).
3 27 Amnesia.
3 30 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
4 30 Continued as Drifter (Barbarian).
4 32 Jesse Young run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 34 Promoted to Drifter (Barbarian) rank 3.
5 34 Continued as Drifter (Barbarian).
5 38 Find valuable salvage.
5 38 Promoted to Drifter (Barbarian) rank 4 with the new title Chieftain.
6 38 Continued as Drifter (Barbarian).
6 40 Find valuable salvage.
6 42 Promoted to Drifter (Barbarian) rank 5.
7 42 Continued as Drifter (Barbarian).
7 44 Betrayed by a friend. One of Jesse Young's Contacts or Allies betrays Jesse Young, ending Jesse Young's career. That Contact or Ally becomes a Rival or Enemy.
8 44 Failed to qualify for Colonist (Citizen).
8 44 Switched to Drifter (Wanderer).
8 48 Scarred. Owe 2,500 for medical bills.
9 48 Became a Merchant (Merchant Marine) with the new title Crewman.
9 50 Good fortune
10 52 Continued as Merchant (Merchant Marine).
10 56 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 56 Aging Crisis. Owe 60,000 for medical bills.
11 56 Retired at age 56.
11 56 Continued as Merchant (Merchant Marine).
11 60 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
11 60 Forced to muster out.
12 60 Aging Crisis. Owe 40,000 for medical bills.
12 60 Retired.
12 64 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
13 64 Aging Crisis. Owe 60,000 for medical bills.
13 65 A new romantic starts. Gain an Ally.
14 68 Aging Crisis. Owe 50,000 for medical bills.
14 70 Betrayal. Convert an Ally into a Rival or Enemy.
15 72 Aging Crisis. Owe 40,000 for medical bills.
15 75 A romantic relationship ends badly. Gain a Rival or Enemy.
16 76 Aging Crisis. Owe 60,000 for medical bills.
16 78 Gained a contact.
17 80 Aging Crisis. Owe 10,000 for medical bills.
17 82 A new romantic starts. Gain an Ally.
18 84 Aging Crisis. Owe 40,000 for medical bills.
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