Retired Captain Leo Sanders  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 87 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 4 (-1)111684
Sanguine
 
Skills
Admin 1
Animals 0
Astrogation 1
Athletics (Dexterity) 1
Broker 0
Diplomat 1
Drive 0
Electronics 0
Engineer (Power) 1
Gambler 1
Mechanic 1
Melee (Bludgeon) 1
Melee (Striking) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 2
Profession (Hostile Environment/Contaminent) 1
Recon 1
Science (Robotic Sciences/Cybernetics) 1
Steward 1
Streetwise 2
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler34
Scout Explorer 01
Merchant Merchant Marine Captain68
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Dustin Drogace Rival 0 0 2 1 Urunishani (M/24)
Henrietta Prescott Enemy 0 2 0 1 Dynchia (F/35)
Henrietta Prescott has negatively life-changing event.
Una Kuhn Rival 0 3 0 2 Dynchia (F/96)
Denver Baldry Ally 4 0 2 1 Dynchia (M/40)
Denver Baldry gains in power and influence.
Soham Pierce Rival 1 1 2 4 Zhodani, Imperium (M/21)
Rolland McGuire Ally 3 0 2 2 Cassilldan (M/32)
Rolland McGuire gains in influence.
Ignatius Batt Enemy 0 2 0 1 Dynchia (M/33)
Pearl Cameron Ally 4 0 0 0 Dynchia (M/20)
Casper Rutter Contact 2 1 0 0 Iltharan (M/20)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 21 Leo Sanders learn something Leo Sanders should not have – a corporate secret, a political scandal – which Leo Sanders can profit from illegally.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 23 Leo Sanders's business expands, Leo Sanders's corporation grows, or the colony thrives.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 30 Leo Sanders learn something Leo Sanders should not have – a corporate secret, a political scandal – which Leo Sanders can profit from illegally.
3 30 Promoted to Citizen (Colonist) rank 3.
4 30 Continued as Citizen (Colonist).
4 32 A revolution, attack or other unusual event throws Leo Sanders's life into chaos, forcing Leo Sanders to leave the planet.
5 32 Became a Scout (Explorer).
5 34 Leo Sanders inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6 34 Became a Merchant (Merchant Marine) with the new title Crewman.
6 35 A romantic relationship ends badly. Gain a Rival or Enemy.
6 38 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 38 Continued as Merchant (Merchant Marine).
7 41 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 42 Continued as Merchant (Merchant Marine).
8 43 Given advanced training in a specialist field
8 46 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 46 Continued as Merchant (Merchant Marine).
9 49 Befriend a useful ally in one sphere. Gain an Ally.
9 50 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 50 Aging Crisis. Owe 50,000 for medical bills.
10 50 Retired at age 50.
10 50 Continued as Merchant (Merchant Marine).
10 53 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
10 54 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
11 54 Aging Crisis. Owe 60,000 for medical bills.
11 54 Continued as Merchant (Merchant Marine).
11 58 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 58 Continued as Merchant (Merchant Marine).
12 62 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 62 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
13 62 Aging Crisis. Owe 10,000 for medical bills.
13 62 Continued as Merchant (Merchant Marine).
13 63 Leo Sanders's ship or starport is destroyed by criminals. Gain them as an Enemy.
14 63 Aging Crisis. Owe 20,000 for medical bills.
14 63 Retired.
14 64 Moved to a new world.
15 67 Aging Crisis. Owe 20,000 for medical bills.
15 71 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 71 Aging Crisis. Owe 30,000 for medical bills.
16 72 Moved to a new world.
17 75 Aging Crisis. Owe 10,000 for medical bills.
17 77 Betrayal. Convert an Ally into a Rival or Enemy.
18 79 Aging Crisis. Owe 50,000 for medical bills.
18 83 Gained a contact.
19 83 Aging Crisis. Owe 60,000 for medical bills.
19 87 Birth or Death involving a family member or close friend.
20 87 Aging Crisis. Owe 30,000 for medical bills.
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