Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Failed to qualify for Performer (Entertainer). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
21 |
Suffer from a life-threatening illness. |
3 |
21 |
Became a Scout (Surveyor). |
3 |
22 |
Psychologically damaged by Mahala Nealy's time in the scouts. |
4 |
22 |
Switched to Drifter (Barbarian). |
4 |
23 |
Severely injured. |
5 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
25 |
Mahala Nealy faith enjoys an explosion of popularity largely thanks to Mahala Nealy's efforts. |
5 |
25 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
27 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
27 |
Continued as Believer (Missionary/Humanitarian). |
6 |
31 |
Mahala Nealy is caught in the periphery of a scandal. |
6 |
31 |
Demoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
31 |
Continued as Believer (Missionary/Humanitarian). |
7 |
32 |
Mahala Nealy aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
32 |
Returned to Drifter (Barbarian). |
8 |
36 |
Mahala Nealy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
36 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
39 |
Mahala Nealy have been following false teachings! |
10 |
39 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
39 |
Retired at age 39. |
10 |
39 |
Retired. |
10 |
43 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
49 |
Gained a contact. |
13 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
52 |
Gained a contact. |
14 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
60 |
Victim of a crime. |
16 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
65 |
Gained a contact. |
17 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
68 |
Moved to a new world. |
18 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
72 |
Moved to a new world. |
19 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
87 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
22 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |