Retired Initiate Marlene Whitlock  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 87 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 1 (-2) 1 (-2)111511
Cooperative, Infatuated, High energy
 
Skills
Animals (Handling) 1
Art (Presentation/Write) 0
Athletics 0
Drive 0
Electronics 0
Engineer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 2
Heavy Weapons 0
Mechanic 0
Melee 0
Persuade 2
Pilot 0
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 0
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Infantry Private01
Scout Explorer 03
Drifter Wanderer 01
Believer Mainstream Believer Initiate12
Marine Ground Assault Marine02
Retired 09
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Jean Askew Contact 1 1 3 0 Kargol (M/76)
Simeon Morris Contact 3 2 5 1 Sydite (M/37)
Simeon Morris’s relationships have begun to affect the character.
Genevieve Coghill Contact 2 2 2 1 Kargol (F/83)
Jess Jack Contact 3 1 5 4 Kargol (M/37)
Isabella Doyle Contact 0 1 2 2 Kargol (F/20)
Velva Enright Enemy 0 1 4 1 Kargol (F/37)
Aaron Fleming Enemy 0 3 2 1 Kargol (M/71)
Elizabeth Cumming Enemy 0 2 1 0 Kargol (M/30)
Sarah McGuire Enemy 0 3 1 1 Kargol (F/65)
Sarah McGuire is missing under suspicious circumstances.
Kathrine Learmonth Enemy 0 2 4 0 Kargol (F/52)
Thaddeus Coghill Contact 2 1 0 1 Ne Kraeda ren Kelva (M/23)
Carleton Day Ally 4 0 4 0 Kargol (M/70)
Thomas Collins Ally 2 0 5 5 Solomani, Imperium (F/26)
Tracy Brooks Ally 1 0 2 0 Kargol (M/49)
Tracy Brooks has life-changing event that creates new responsibilities.
Ed Howard Contact 1 0 2 0 Kargol (M/35)
Ed Howard is a questionable figure such as a criminal, pirate or disgraced noble.
 
Term Age History
1 18 Became a Army (Infantry) with the new title Private.
1 22 Severely injured. Fully recovered. Owe 2,500 for medical bills.
2 22 Became a Scout (Explorer).
2 23 Psychologically damaged by Marlene Whitlock's time in the scouts.
3 23 Failed to qualify for Scientist (Scholar).
3 23 Became a Drifter (Wanderer).
3 27 Severely injured. Fully recovered. Owe 15,000 for medical bills.
4 27 Became a Believer (Mainstream Believer) with the new title Lay Person.
4 28 Marlene Whitlock is chosen to represent Marlene Whitlock's faith in a vid show or other highly public forum.
4 31 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
5 31 Continued as Believer (Mainstream Believer).
5 32 Marlene Whitlock retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
6 35 Voluntarily left Mainstream Believer
6 35 Returned to Scout (Explorer).
6 38 Marlene Whitlock survey an alien world.
7 39 Continued as Scout (Explorer).
7 41 Marlene Whitlock's ship is damaged, and Marlene Whitlock have to hitch-hike Marlene Whitlock's way back across the stars to the nearest scout base.
7 41 Gain 5 Contacts. Gain 3 Enemies.
8 41 Failed to qualify for Journalist (Entertainer).
8 41 Submitted to the draft.
8 41 Became a Marine (Ground Assault) with the new title Marine.
8 44 A mission goes wrong; Marlene Whitlock and several others are captured and mistreated by the enemy. Gain Marlene Whitlock's jailer as an Enemy.
9 44 Entered Merchant Academy with the Shipboard curriculum.
9 47 Study Art (Presentation/Write) as a hobby.
9 47 Dropped out of the merchant academy.
10 47 Aging Crisis. Owe 20,000 for medical bills.
10 47 Retired at age 47.
10 47 Continued as Marine (Ground Assault).
10 48 A mission goes wrong; Marlene Whitlock and several others are captured and mistreated by the enemy. Gain Marlene Whitlock's jailer as an Enemy.
11 48 Aging Crisis. Owe 20,000 for medical bills.
11 48 Retired.
11 50 Gained a contact.
12 52 Aging Crisis. Owe 60,000 for medical bills.
12 54 Moved to a new world.
13 56 Aging Crisis. Owe 30,000 for medical bills.
13 57 Scarred. Fully recovered. Owe 10,000 for medical bills.
14 60 Aging Crisis. Owe 20,000 for medical bills.
14 61 A romantic relationship ends badly. Gain a Rival or Enemy.
15 64 Aging Crisis. Owe 60,000 for medical bills.
15 68 Moved to a new world.
16 68 Aging Crisis. Owe 50,000 for medical bills.
16 71 Nearly killed. Owe 30,000 for medical bills.
17 72 Aging Crisis. Owe 20,000 for medical bills.
17 74 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 76 Aging Crisis. Owe 40,000 for medical bills.
18 79 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 80 Aging Crisis. Owe 20,000 for medical bills.
19 84 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
20 84 Aging Crisis. Owe 60,000 for medical bills.
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