Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Melanie Hicks run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Melanie Hicks is blamed for an accident that causes the death of several crew members. Melanie Hicks's guilt drives Melanie Hicks to excel. |
3 |
24 |
Became a Army (Infantry) with the new title Private. |
3 |
27 |
Given a special assignment or duty in Melanie Hicks's unit. |
3 |
28 |
Attempt at commissioned failed. |
3 |
28 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
4 |
28 |
Continued as Army (Infantry). |
4 |
29 |
Unit is slaughtered in a disastrous battle, for which Melanie Hicks blame Melanie Hicks's commander. Gain commander as Enemy. |
5 |
29 |
Failed to qualify for Performer (Entertainer). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Switched to Navy (Line/Crew) with the new title Crewman and previous rank. |
5 |
30 |
Vessel participates in a notable military engagement. |
5 |
33 |
Attempt at commissioned failed. |
5 |
33 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
33 |
Attempted to change assignments. |
6 |
33 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
33 |
Continued as Navy (Line/Crew). |
6 |
36 |
During a battle, defeat or victory depends on Melanie Hicks's actions. Melanie Hicks actions lead to an honorabe discharge. |
7 |
36 |
Became a Merchant (Free Trader). |
7 |
40 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
40 |
Returned to Drifter (Wanderer). |
8 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Voluntarily left Wanderer |
9 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
48 |
Opponents of Melanie Hicks's belief system ambush Melanie Hicks. |
9 |
48 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired. |
10 |
51 |
Victim of a crime. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Spend time with an alien race. Gain a contact. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Good fortune. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Accused of a crime. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Good fortune. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
84 |
A new romantic starts. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |