Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
25 |
Works is especially well received and popular, making Mettie Rutter a minor celebrity |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
28 |
Works is especially well received and popular, making Mettie Rutter a minor celebrity |
3 |
30 |
Promoted to Entertainer (Artist) rank 2. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
34 |
Works is especially well received and popular, making Mettie Rutter a minor celebrity |
4 |
34 |
Promoted to Entertainer (Artist) rank 3. |
5 |
34 |
Continued as Entertainer (Artist). |
5 |
35 |
Invited to take part in a controversial event or exhibition that improves Mettie Rutter's social standing. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Rogue (Enforcer). |
6 |
39 |
Betrayed by a friend. One of Mettie Rutter's Contacts or Allies betrays Mettie Rutter, ending Mettie Rutter's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Mettie Rutter faith is shaken. |
8 |
43 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Mettie Rutter is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Opponents of Mettie Rutter's belief system ambush Mettie Rutter. |
9 |
48 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired. |
10 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
Moved to a new world. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
Amnesia. |
19 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |