Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Scarred. Owe 5,000 for medical bills. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Suffer from a life-threatening illness. |
3 |
22 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
25 |
Advanced training in a specialist field. |
4 |
26 |
Continued as Navy (Line/Crew). |
4 |
29 |
Birth or Death involving a family member or close friend. |
5 |
30 |
Continued as Navy (Line/Crew). |
5 |
34 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
34 |
Became a Entertainer (Performer). |
6 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Promoted to Entertainer (Performer) rank 1. |
7 |
38 |
Continued as Entertainer (Performer). |
7 |
41 |
Refused to criticise a questionable political leader on Myrna Sim's homeworld. |
8 |
42 |
Continued as Entertainer (Performer). |
8 |
46 |
Works is especially well received and popular, making Myrna Sim a minor celebrity |
8 |
46 |
Promoted to Entertainer (Performer) rank 2. |
9 |
46 |
Continued as Entertainer (Performer). |
9 |
50 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
9 |
50 |
Promoted to Entertainer (Performer) rank 3. |
10 |
50 |
Continued as Entertainer (Performer). |
10 |
53 |
A new romantic starts. Gain an Ally. |
10 |
54 |
Promoted to Entertainer (Performer) rank 4. |
11 |
54 |
Continued as Entertainer (Performer). |
11 |
58 |
Refused to criticise a questionable political leader on Myrna Sim's homeworld. |
11 |
58 |
Promoted to Entertainer (Performer) rank 5 with the new title Famous Performer. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Voluntarily left Performer |
12 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
62 |
Accused of a crime |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Became a Prisoner (Thug). |
13 |
66 |
A guard takes a dislike to Myrna Sim. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
Switched to Prisoner (Inmate) with previous rank. |
14 |
70 |
Lightly injured, no permanent damage. Fully recovered. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Continued as Prisoner (Inmate). |
15 |
71 |
The warden takes an interest in Myrna Sim's case. |
15 |
74 |
Promoted to Prisoner (Inmate) rank 1. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
Continued as Prisoner (Inmate). |
16 |
75 |
Disgraced. Word of Myrna Sim's criminal past reaches Myrna Sim's homeworld. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
Continued as Prisoner (Inmate). |
17 |
81 |
A guard takes a dislike to Myrna Sim. |
18 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
82 |
Continued as Prisoner (Inmate). |
18 |
84 |
A guard takes a dislike to Myrna Sim. |
19 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |