Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Failed to qualify for Star Marine (Marine). |
2 |
21 |
Switched to Drifter (Scavenger). |
2 |
22 |
Encounter a Psionic institute. |
2 |
22 |
Tested for psionic powers |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
28 |
Betrayed by a friend. One of Nannie Saxon's Contacts or Allies betrays Nannie Saxon, ending Nannie Saxon's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Failed to qualify for Free Trader (Merchant). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
32 |
Advanced training in a specialist field. |
4 |
32 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
33 |
A new romantic starts. Gain an Ally. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
6 |
36 |
Voluntarily left Engineer/Gunner |
6 |
36 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Nannie Saxon is chosen to represent Nannie Saxon's faith in a vid show or other highly public forum. |
6 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
43 |
Someone more charismatic but less devout than Nannie Saxon has become Nannie Saxon's superior. |
7 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
44 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
Nannie Saxon refuse to secretly provide religious rites for a dying leader or noble, because they do not share Nannie Saxon's faith. |
8 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
9 |
48 |
Continued as Believer (Missionary/Humanitarian). |
9 |
49 |
Opponents of Nannie Saxon's belief system ambush Nannie Saxon. |
9 |
49 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
10 |
49 |
Became a Noble (Administrator) with the new title Assistant. |
10 |
53 |
Lost eye or limb. Owe 1,250 for medical bills. |
10 |
53 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Attempted to change assignments. |
11 |
53 |
Failed to qualify for Dilettante (Noble). |
11 |
53 |
Continued as Noble (Administrator). |
11 |
56 |
A new romantic starts. Gain an Ally. |
11 |
57 |
Forced to muster out. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
12 |
60 |
Nannie Saxon come into conflict with a splinter group Nannie Saxon's own religion which maintains Nannie Saxon's version is the wrong one. Gain 3 Rivals. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Retired. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
84 |
Moved to a new world. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |