Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Gained a contact. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Ocie Rogers's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ocie Rogers fail to help. Gain an Enemy. |
2 |
24 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Voluntarily left Surveyor |
3 |
26 |
Failed to qualify for Infantry (Army). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Embroiled in legal trouble. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Embroiled in legal trouble. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scholar (Physician). |
5 |
36 |
Advanced training in a specialist field. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
39 |
Caught cheating in some fashion, advancing Ocie Rogers's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
39 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
39 |
Gain an Enemy |
7 |
42 |
Continued as Scholar (Physician). |
7 |
43 |
Assigned to work on a secret project for a patron or organisation. |
8 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Continued as Scholar (Physician). |
8 |
48 |
Advanced training in a specialist field. |
8 |
50 |
Promoted to Scholar (Physician) rank 1. |
9 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
50 |
Continued as Scholar (Physician). |
9 |
52 |
Entangled in a bureaucratic or legal morass that distracts Ocie Rogers from Ocie Rogers's work. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Retired. |
10 |
58 |
Good fortune. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
61 |
A new romantic starts. Gain an Ally. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
66 |
A new romantic starts. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
69 |
Find an Alien Artifact. |
14 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
74 |
Gained a contact. |
15 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
86 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
18 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |