Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
37 |
A new romantic starts. Gain an Ally. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Olive Weakman's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
39 |
Became a Entertainer (Performer). |
7 |
43 |
Encounter a Psionic institute. |
7 |
43 |
Tested for psionic powers |
7 |
43 |
Promoted to Entertainer (Performer) rank 1. |
8 |
43 |
Continued as Entertainer (Performer). |
8 |
47 |
Encounter a Psionic institute. |
8 |
47 |
Promoted to Entertainer (Performer) rank 2. |
9 |
47 |
Continued as Entertainer (Performer). |
9 |
51 |
Find an Alien Artifact. |
9 |
51 |
Promoted to Entertainer (Performer) rank 3. |
10 |
51 |
Continued as Entertainer (Performer). |
10 |
52 |
Works is especially well received and popular, making Olive Weakman a minor celebrity |
10 |
55 |
Promoted to Entertainer (Performer) rank 4. |
11 |
55 |
Continued as Entertainer (Performer). |
11 |
58 |
Criticised a questionable political leader on Olive Weakman's homeworld, causing his downfall. Gain an Enemy |
11 |
58 |
Public opinion turns on Olive Weakman. |
11 |
59 |
Promoted to Entertainer (Performer) rank 5 with the new title Famous Performer. |
12 |
59 |
Continued as Entertainer (Performer). |
12 |
60 |
Works is especially well received and popular, making Olive Weakman a minor celebrity |
12 |
63 |
Forced to muster out. |
13 |
63 |
Entered Merchant Academy with the Shipboard curriculum. |
13 |
65 |
War breaks out, triggering a mandatory draft. |
13 |
65 |
Fled from the draft. |
13 |
65 |
Dropped out of the merchant academy. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Retired at age 65. |
14 |
65 |
Became a Drifter (Wanderer). |
14 |
67 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
Retired. |
15 |
71 |
Birth or Death involving a family member or close friend. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
84 |
A new romantic starts. Gain an Ally. |
20 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |