Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Study Melee (Blade) as a hobby. |
1 |
22 |
Graduated. Gain an rival who is upset that Queen Phillips left the community. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
23 |
A good deal ensures Queen Phillips is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Make an unexpected connection outside Queen Phillips's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
Imperial trade restrictions force Queen Phillips out of business. |
5 |
32 |
Became a Psion (Adept). |
5 |
35 |
Gain a contact outside of normal circles. |
5 |
36 |
Forced to continue current assignment. |
5 |
36 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
6 |
36 |
Continued as Psion (Adept). |
6 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
40 |
Voluntarily left Adept |
7 |
40 |
Became a Entertainer (Journalist). |
7 |
42 |
Expose or are involved in a scandal of some sort. |
8 |
42 |
Became a Scout (Surveyor). |
8 |
44 |
Good fortune |
9 |
46 |
Continued as Scout (Surveyor). |
9 |
50 |
Queen Phillips's ship is damaged, and Queen Phillips have to hitch-hike Queen Phillips's way back across the stars to the nearest scout base. |
9 |
50 |
Gain 6 Contacts. Gain 3 Enemies. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
52 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
78 |
Gained a contact. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |