Retired Warrior Queenie Day  

Species Age Sex Str Dex End Int Edu SocUPP
Halka 87 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 3 (-1)111663
Inconsistent, Interested, Vindictive
 
Skills
Admin 1
Animals (Training) 1
Art (Presentation) 0
Carouse 1
Drive (Mole) 1
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 0
Mechanic 0
Melee (Blade) 1
Recon 2
Science (Space Sciences/Astronomy) 1
Science (Social Sciences/History) 1
Seafarer (Personal) 1
Stealth 2
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian Warrior24
Scholar Scientist 01
Drifter Scavenger 01
Scout Surveyor Scout11
Scout Courier Scout11
Army Cavalry Lance Corporal12
Believer Holy Warrior Hopeful01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Eileen Carnall Contact 2 1 0 4 Trexen (F/45)
Penny Gibson Contact 2 2 1 6 Vanejenese (F/38)
Rhoda Kelly Enemy 0 1 2 2 Halka (F/41)
Rhoda Kelly is actually an organisation such as a political movement or modest sized business.
Judith McKerras Enemy 0 2 6 2 Ronnin (F/37)
Judith McKerras is in prison or otherwise trapped somewhere.
Dagmar Jack Enemy 0 3 4 3 Halka (F/22)
Fitzhugh Hawdon Enemy 0 3 2 3 Tapazmal (M/56)
Bulah Harper Enemy 0 3 2 0 Libert (F/51)
Jean McKerras Contact 0 1 1 1 Ziadd (M/76)
Jean McKerras gains in power.
Louis Cochran Ally 2 0 0 1 Zhodani, Imperium (M/17)
Ethyl Wagner Ally 4 0 1 0 Halka (F/31)
Eddie Mcdonalid Contact 2 1 0 0 Halka (M/49)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Continued as Drifter (Barbarian).
2 25 Suffer from a life-threatening illness.
3 25 Became a Scholar (Scientist).
3 26 Make a breakthrough in Queenie Day's field.
4 29 Voluntarily left Scientist
4 29 Switched to Drifter (Scavenger).
4 33 Queenie Day do not know what happened to Queenie Day. There is a gap in Queenie Day's memory.
5 33 Became a Scout (Surveyor).
5 36 Serve as the courier for an important message from the Imperium.
5 37 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
6 37 Attempted to change assignments.
6 37 Switched to Scout (Courier) with previous rank.
6 39 Queenie Day's ship is damaged, and Queenie Day have to hitch-hike Queenie Day's way back across the stars to the nearest scout base.
6 39 Gain 2 Contacts. Gain 3 Enemies.
7 39 Failed to qualify for Free Trader (Merchant).
7 39 Returned to Drifter (Barbarian).
7 41 Spend time with an alien race. Gain a contact.
7 43 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
8 43 Continued as Drifter (Barbarian).
8 45 Betrayed by a friend. One of Queenie Day's Contacts or Allies betrays Queenie Day, ending Queenie Day's career. That Contact or Ally becomes a Rival or Enemy.
8 47 Forced to muster out.
9 47 Failed to qualify for Merchant Marine (Merchant).
9 47 Submitted to the draft.
9 47 Became a Army (Cavalry) with the new title Private.
9 49 Assigned to a peacekeeping role.
9 51 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
10 51 Aging Crisis. Owe 60,000 for medical bills.
10 51 Retired at age 51.
10 51 Attempted to change assignments.
10 51 Failed to qualify for Army Support (Army).
10 51 Continued as Army (Cavalry).
10 55 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
10 55 Gain rebels as Enemy
11 55 Aging Crisis. Owe 60,000 for medical bills.
11 55 Became a Believer (Holy Warrior) with the new title Hopeful.
11 59 Queenie Day aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
12 59 Aging Crisis. Owe 40,000 for medical bills.
12 59 Retired.
12 62 Gained a contact.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 65 A new romantic starts. Gain an Ally.
14 67 Aging Crisis. Owe 30,000 for medical bills.
14 68 A new romantic starts. Gain an Ally.
15 71 Aging Crisis. Owe 40,000 for medical bills.
15 73 Betrayal. Convert an Ally into a Rival or Enemy.
16 75 Aging Crisis. Owe 60,000 for medical bills.
16 76 Moved to a new world.
17 79 Aging Crisis. Owe 50,000 for medical bills.
17 83 Gained a contact.
18 83 Aging Crisis. Owe 50,000 for medical bills.
18 84 Betrayal. Convert an Ally into a Rival or Enemy.
19 87 Aging Crisis. Owe 10,000 for medical bills.
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