Retired Project Leader Sammie Andrew  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 87 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 1 (-2) 7 (0)111A17
Deceitful, Unconcerned
 
Skills
Admin 1
Animals (Handling) 1
Astrogation 1
Athletics 0
Carouse 1
Diplomat 1
Drive (Track) 1
Electronics 0
Flyer (Airship) 1
Gun Combat 0
Jack-of-All-Trades 2
Leadership 2
Mechanic 1
Medic 1
Navigation 0
Persuade 2
Profession (Hostile Environment/Contaminent) 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 3
Seafarer 0
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Initiate13
Scout Courier Scout13
Believer Missionary/Humanitarian Project Leader35
Retired 04
 
EducationGraduated
Colonial Upbringing Completed
 
Name Type Affinity Enmity Power Influence Species
Harriet Weddall Enemy 0 1 0 4 Urunishani (F/16)
Dovie Diaz Ally 1 0 2 3 Urunishani (F/22)
Dovie Diaz has negatively life-changing event.
Vernon Sheils Contact 0 0 3 1 Urunishani (M/41)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 22 Study Science (Life Sciences/Xenology) as a hobby.
1 27 Left the colonies.
2 27 Became a Believer (Mainstream Believer) with the new title Lay Person.
2 31 Sammie Andrew retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
2 31 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
3 31 Continued as Believer (Mainstream Believer).
3 32 Sammie Andrew is sent to a new community or parish to preach The Word among the poor.
4 35 Continued as Believer (Mainstream Believer).
4 37 Sammie Andrew is chosen to represent Sammie Andrew's faith in a vid show or other highly public forum.
4 39 Forced to muster out.
5 39 Failed to qualify for Explorer (Scout).
5 39 Submitted to the draft.
5 39 Became a Scout (Courier).
5 41 Sammie Andrew survey an alien world.
6 43 Continued as Scout (Courier).
6 44 Gained a contact.
6 47 Promoted to Scout (Courier) rank 1 with the new title Scout.
7 47 Continued as Scout (Courier).
7 51 Sammie Andrew's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sammie Andrew fail to help. Gain an Enemy.
7 51 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 51 Forced to muster out.
8 51 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 55 Gained a contact.
9 55 Continued as Believer (Missionary/Humanitarian).
9 59 Sammie Andrew is chosen to represent Sammie Andrew's faith in a vid show or other highly public forum.
9 59 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 59 Continued as Believer (Missionary/Humanitarian).
10 62 A notable academic consults with Sammie Andrew about a publication or documentary he is working on. Gain a Contact in academia.
10 63 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 63 Aging Crisis. Owe 60,000 for medical bills.
11 63 Retired at age 63.
11 63 Continued as Believer (Missionary/Humanitarian).
11 66 A notable academic consults with Sammie Andrew about a publication or documentary he is working on. Gain a Contact in academia.
11 67 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
12 67 Aging Crisis. Owe 40,000 for medical bills.
12 67 Continued as Believer (Missionary/Humanitarian).
12 68 Sammie Andrew have been following false teachings!
13 68 Aging Crisis. Owe 40,000 for medical bills.
13 68 Retired.
13 71 Good fortune.
14 72 Aging Crisis. Owe 40,000 for medical bills.
14 74 A new romantic starts. Gain an Ally.
15 76 Aging Crisis. Owe 60,000 for medical bills.
15 77 Gained a contact.
16 80 Aging Crisis. Owe 10,000 for medical bills.
16 83 A romantic relationship ends badly. Gain a Rival or Enemy.
17 84 Aging Crisis. Owe 30,000 for medical bills.
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