Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
2 |
20 |
Became a Scout (Courier). |
2 |
23 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
3 |
23 |
Failed to qualify for Corporate Agent (Agent). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Switched to Scout (Surveyor) with previous rank. |
3 |
26 |
Perform an exemplary service for the scouts. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
28 |
Savannah Gibson's ship is damaged, and Savannah Gibson have to hitch-hike Savannah Gibson's way back across the stars to the nearest scout base. |
4 |
28 |
Gain 2 Contacts. Gain 1 Enemies. |
5 |
28 |
Switched to Drifter (Scavenger). |
5 |
30 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
30 |
Failed to qualify for Broker (Merchant). |
6 |
30 |
Continued as Drifter (Scavenger). |
6 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
34 |
Continued as Drifter (Scavenger). |
7 |
38 |
Savannah Gibson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
38 |
Failed to qualify for Free Trader (Merchant). |
8 |
38 |
Switched to Drifter (Barbarian). |
8 |
40 |
Find Ancient Technology. |
9 |
42 |
Continued as Drifter (Barbarian). |
9 |
43 |
Suffer from a life-threatening illness. |
10 |
43 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
45 |
Savannah Gibson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
47 |
Continued as Believer (Mainstream Believer). |
11 |
48 |
Good fortune |
12 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
51 |
Retired at age 51. |
12 |
51 |
Continued as Believer (Mainstream Believer). |
12 |
52 |
Savannah Gibson is sent to a new community or parish to preach The Word among the poor. |
13 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
55 |
Voluntarily left Mainstream Believer |
13 |
55 |
Retired. |
13 |
59 |
Victim of a crime. |
14 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
67 |
A new romantic starts. Gain an Ally. |
16 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
73 |
Moved to a new world. |
18 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
82 |
A new romantic starts. Gain an Ally. |
20 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
86 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |