Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Sophia Rule run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Merchant (Broker). |
3 |
25 |
Continued as Merchant (Broker). |
3 |
29 |
Make an unexpected connection outside Sophia Rule's normal circles. Gain a Contact. |
4 |
29 |
Voluntarily left Broker |
4 |
29 |
Failed to qualify for Journalist (Entertainer). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Scout (Courier). |
4 |
32 |
Sophia Rule spend a great deal of time on the fringes of Charted Space. |
4 |
32 |
Lost eye or limb. Owe 5,000 for medical bills. |
4 |
33 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
33 |
Continued as Scout (Courier). |
5 |
37 |
Sophia Rule have no idea what happened to Sophia Rule – they found Sophia Rule's ship drifting on the fringes of friendly space. |
6 |
37 |
Returned to Drifter (Wanderer). |
6 |
41 |
Betrayed by a friend. One of Sophia Rule's Contacts or Allies betrays Sophia Rule, ending Sophia Rule's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
44 |
Sophia Rule come into conflict with a splinter group Sophia Rule's own religion which maintains Sophia Rule's version is the wrong one. Gain 1 Rivals. |
8 |
44 |
Switched to Drifter (Scavenger). |
8 |
45 |
Suffer from a life-threatening illness. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Retired. |
9 |
46 |
Birth or Death involving a family member or close friend. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
53 |
Gained a contact. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Accused of a crime. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
85 |
A new romantic starts. Gain an Ally. |
19 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |