Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
24 |
Left the colonies. |
2 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Terry Bowditch's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
25 |
Became a Scout (Surveyor). |
3 |
28 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
29 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
29 |
Continued as Scout (Surveyor). |
4 |
32 |
Terry Bowditch's ship is damaged, and Terry Bowditch have to hitch-hike Terry Bowditch's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 2 Contacts. Gain 1 Enemies. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Failed to qualify for Journalist (Entertainer). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
37 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
6 |
37 |
Continued as Marine (Marine Support). |
6 |
39 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
7 |
39 |
Failed to qualify for Courier (Scout). |
7 |
39 |
Became a Drifter (Wanderer). |
7 |
42 |
Terry Bowditch run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
43 |
Terry Bowditch have been following false teachings! |
9 |
43 |
Switched to Drifter (Scavenger). |
9 |
46 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
10 |
46 |
Returned to Believer (Holy Warrior). |
10 |
49 |
Terry Bowditch faith is shaken. |
11 |
50 |
Continued as Believer (Holy Warrior). |
11 |
54 |
Terry Bowditch come into conflict with a splinter group Terry Bowditch's own religion which maintains Terry Bowditch's version is the wrong one. Gain 2 Rivals. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Accused of a crime. |
15 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Good fortune. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
75 |
Gained a contact. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
84 |
A new romantic starts. Gain an Ally. |
20 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |