Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Contacted by an underground psionic group. |
1 |
20 |
Left the spacer community. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Embroiled in legal trouble. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
31 |
Tested for psionic powers |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
A sudden war destroys Valerie Leaby's trade routes and contacts, forcing Valerie Leaby to flee that region of space. |
5 |
32 |
Gain rebels as Enemy |
6 |
32 |
Became a Citizen (Worker). |
6 |
33 |
Valerie Leaby learn something Valerie Leaby should not have – a corporate secret, a political scandal – which Valerie Leaby can profit from illegally. |
6 |
33 |
Gain a criminal contact. |
7 |
36 |
Continued as Citizen (Worker). |
7 |
39 |
Good fortune |
8 |
40 |
Continued as Citizen (Worker). |
8 |
42 |
Valerie Leaby's business expands, Valerie Leaby's corporation grows, or the colony thrives. |
9 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Citizen (Worker). |
9 |
45 |
Scarred. Owe 2,500 for medical bills. |
10 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
45 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
46 |
Valerie Leaby accepted an offer of inducements to betray Valerie Leaby's faith. Gain 410,000 in cash. |
10 |
49 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Retired. |
11 |
52 |
Good fortune. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
54 |
Moved to a new world. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Good fortune. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Birth or Death involving a family member or close friend. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
Gained a contact. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
75 |
Gained a contact. |
18 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
80 |
Birth or Death involving a family member or close friend. |
19 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
83 |
A new romantic starts. Gain an Ally. |
20 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |