Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
19 |
Involved in the planning of an impressive heist. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Continued as Rogue (Pirate). |
2 |
23 |
Betrayed by a friend. One of Vida Vabsley's Contacts or Allies betrays Vida Vabsley, ending Vida Vabsley's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
25 |
Advanced training in a specialist field. |
3 |
27 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
29 |
Vida Vabsley is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Vida Vabsley as an Enemy. |
5 |
29 |
Failed to qualify for Army Support (Army). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
30 |
Vida Vabsley's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
30 |
Became a Drifter (Barbarian). |
6 |
34 |
Attempted a risky adventure and was injured. |
6 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
34 |
Continued as Drifter (Barbarian). |
8 |
38 |
Continued as Drifter (Barbarian). |
9 |
42 |
Continued as Drifter (Barbarian). |
9 |
46 |
Survived a risky adventure but gained nothing. |
9 |
46 |
Forced to muster out. |
10 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
50 |
Moved to a new world. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Voluntarily left Missionary/Humanitarian |
11 |
50 |
Retired. |
11 |
52 |
Gained a contact. |
12 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Moved to a new world. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Moved to a new world. |
18 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
79 |
A new romantic starts. Gain an Ally. |
19 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |