Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
21 |
Became a Entertainer (Performer). |
2 |
24 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
25 |
Promoted to Entertainer (Performer) rank 1. |
3 |
25 |
Continued as Entertainer (Performer). |
3 |
29 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
4 |
29 |
Voluntarily left Performer |
4 |
29 |
Failed to qualify for Corporate Agent (Agent). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
33 |
Betrayed by a friend. One of Yae Elja's Contacts or Allies betrays Yae Elja, ending Yae Elja's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Switched to Entertainer (Journalist). |
5 |
35 |
Public opinion turns on Yae Elja. |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
37 |
Yae Elja run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Failed to qualify for Explorer (Scout). |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
39 |
Yae Elja do not know what happened to Yae Elja. There is a gap in Yae Elja's memory. |
8 |
39 |
Failed to qualify for Broker (Merchant). |
8 |
39 |
Submitted to the draft. |
8 |
39 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
42 |
A new romantic starts. Gain an Ally. |
8 |
43 |
Forced to continue current assignment. |
8 |
43 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
43 |
Continued as Agent (Law Enforcement). |
9 |
44 |
Yae Elja's work ends up coming home with Yae Elja, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
10 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
44 |
Retired at age 44. |
10 |
44 |
Retired. |
10 |
45 |
Spend time with an alien race. Gain a contact. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Birth or Death involving a family member or close friend. |
12 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
54 |
A new romantic starts. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Good fortune. |
15 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Birth or Death involving a family member or close friend. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
Moved to a new world. |
17 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
74 |
Encounter a Psionic institute. |
17 |
74 |
Tested for psionic powers |
18 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
77 |
Good fortune. |
19 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |