Retired Settler Yelhae  

Species Age Sex Str Dex End Int Edu SocUPP
Ael Yael 87 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 1 (-2)111731
Trusting, Screwed up
 
Skills
Animals 0
Art (Performing/Instrument) 1
Carouse 0
Deception 2
Drive (Mole) 1
Drive (Track) 1
Engineer (Life Support) 1
Gun Combat (Archaic) 1
Jack-of-All-Trades 2
Medic 0
Melee (Fencing) 1
Persuade 0
Stealth 1
Steward 1
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Performer 24
Citizen Colonist Settler34
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Ha Yaehaelhu Ally 4 0 0 2 Ael Yael (M/31)
Heju Yeye Yilhae Rival 0 2 0 1 Ael Yael (M/31)
 
Term Age History
1 18 Became a Entertainer (Performer).
1 21 Invited to take part in a controversial event or exhibition that improves Yelhae's social standing.
2 22 Continued as Entertainer (Performer).
2 25 Gain a patron in the arts. Gain an Ally
2 26 Promoted to Entertainer (Performer) rank 1.
3 26 Continued as Entertainer (Performer).
3 27 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 30 Promoted to Entertainer (Performer) rank 2.
4 30 Continued as Entertainer (Performer).
4 31 Refused to criticise a questionable political leader on Yelhae's homeworld.
4 34 Forced to muster out.
5 34 Became a Citizen (Colonist).
5 38 Yelhae gain experience in a technical field as a computer operator or surveyor.
5 38 Promoted to Citizen (Colonist) rank 1.
6 38 Continued as Citizen (Colonist).
6 40 Advanced training in a specialist field.
6 42 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
7 42 Continued as Citizen (Colonist).
7 46 Good fortune
7 46 Promoted to Citizen (Colonist) rank 3.
8 46 Continued as Citizen (Colonist).
8 47 Yelhae's business expands, Yelhae's corporation grows, or the colony thrives.
8 50 Forced to muster out.
9 50 Aging Crisis. Owe 10,000 for medical bills.
9 50 Retired at age 50.
9 50 Retired.
9 51 Moved to a new world.
10 57 Birth or Death involving a family member or close friend.
11 58 Aging Crisis. Owe 20,000 for medical bills.
11 61 A romantic relationship ends badly. Gain a Rival or Enemy.
12 62 Aging Crisis. Owe 60,000 for medical bills.
12 64 Injured. Fully recovered. Owe 5,000 for medical bills.
13 66 Aging Crisis. Owe 40,000 for medical bills.
13 67 A romantic relationship ends badly. Gain a Rival or Enemy.
14 70 Aging Crisis. Owe 40,000 for medical bills.
14 73 Good fortune.
15 74 Aging Crisis. Owe 30,000 for medical bills.
15 78 Accused of a crime.
16 78 Aging Crisis. Owe 10,000 for medical bills.
16 79 Birth or Death involving a family member or close friend.
17 82 Aging Crisis. Owe 20,000 for medical bills.
17 83 Moved to a new world.
18 86 Aging Crisis. Owe 60,000 for medical bills.
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