Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Yul Yaeye Yayiye discover a world, item or information of worth to the Imperium. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Psychologically damaged by Yul Yaeye Yayiye's time in the scouts. |
3 |
23 |
Became a Merchant (Broker). |
3 |
25 |
Embroiled in legal trouble. |
4 |
27 |
Continued as Merchant (Broker). |
5 |
31 |
Continued as Merchant (Broker). |
5 |
32 |
Imperial trade restrictions force Yul Yaeye Yayiye out of business. |
6 |
32 |
Became a Citizen (Worker). |
6 |
34 |
Yul Yaeye Yayiye befriend a superior in the corporation or the colony. |
6 |
36 |
Promoted to Citizen (Worker) rank 1. |
7 |
36 |
Continued as Citizen (Worker). |
7 |
37 |
Hard times caused by a lack of interstellar trade costs Yul Yaeye Yayiye Yul Yaeye Yayiye's job. |
8 |
37 |
Became a Drifter (Wanderer). |
8 |
39 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
8 |
41 |
Forced to continue current assignment. |
8 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
41 |
Continued as Drifter (Wanderer). |
9 |
44 |
Yul Yaeye Yayiye run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
44 |
Returned to Scout (Surveyor). |
10 |
48 |
Yul Yaeye Yayiye's scout ship is one of the first on the scene to rescue the survivors of a disaster but Yul Yaeye Yayiye fail to help. Gain an Enemy. |
10 |
48 |
Lost eye or limb. Owe 2,500 for medical bills. |
10 |
48 |
Forced to muster out. |
11 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
51 |
Yul Yaeye Yayiye have been following false teachings! |
12 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
51 |
Retired. |
12 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Good fortune. |
15 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
65 |
A new romantic starts. Gain an Ally. |
16 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
75 |
Good fortune. |
18 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
87 |
Victim of a crime. |
21 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |