Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Moved to a new world. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Voluntarily left Law Enforcement |
3 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
28 |
A mission goes wrong; Zelia Commins and several others are captured and mistreated by the enemy. Gain Zelia Commins's jailer as an Enemy. |
4 |
28 |
Failed to qualify for Surveyor (Scout). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
30 |
Gained a contact. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Voluntarily left Wanderer |
5 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
36 |
Zelia Commins faith is shaken. |
6 |
36 |
Continued as Believer (Holy Warrior). |
6 |
37 |
Zelia Commins have been following false teachings! |
7 |
37 |
Returned to Drifter (Wanderer). |
7 |
38 |
Find an Alien Artifact. |
7 |
41 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
45 |
Amnesia. |
8 |
45 |
Promoted to Drifter (Wanderer) rank 3. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
48 |
Zelia Commins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
48 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
50 |
Zelia Commins accepted an offer of inducements to betray Zelia Commins's faith. Gain 190,000 in cash. |
11 |
52 |
Switched to Drifter (Barbarian). |
11 |
55 |
Betrayed by a friend. One of Zelia Commins's Contacts or Allies betrays Zelia Commins, ending Zelia Commins's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
55 |
Returned to Believer (Holy Warrior). |
12 |
57 |
Zelia Commins retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
59 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Continued as Believer (Holy Warrior). |
13 |
63 |
Zelia Commins come into conflict with a splinter group Zelia Commins's own religion which maintains Zelia Commins's version is the wrong one. Gain 1 Rivals. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Retired. |
14 |
64 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
Birth or Death involving a family member or close friend. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
85 |
Good fortune. |
20 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |