Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Gained a contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Risk Abbie Ferguson's fortune on a possibility lucrative deal and win. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Imperial trade restrictions force Abbie Ferguson out of business. |
8 |
43 |
Became a Scout (Surveyor). |
8 |
45 |
Serve as the courier for an important message from the Imperium. |
9 |
47 |
Continued as Scout (Surveyor). |
9 |
48 |
Abbie Ferguson's ship is damaged, and Abbie Ferguson have to hitch-hike Abbie Ferguson's way back across the stars to the nearest scout base. |
9 |
48 |
Gain 6 Contacts. Gain 2 Enemies. |
10 |
48 |
Became a Entertainer (Journalist). |
10 |
50 |
Abbie Ferguson is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
11 |
50 |
Failed to qualify for Field Researcher (Scholar). |
11 |
50 |
Became a Drifter (Scavenger). |
11 |
54 |
Survived a risky adventure but gained nothing. |
12 |
54 |
Continued as Drifter (Scavenger). |
12 |
55 |
Abbie Ferguson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
55 |
Retired at age 55. |
13 |
55 |
Retired. |
13 |
57 |
Gained a contact. |
14 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
63 |
Gained a contact. |
15 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
A new romantic starts. Gain an Ally. |
16 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
77 |
A new romantic starts. Gain an Ally. |
19 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
80 |
Contact with Government. |
20 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
86 |
Good fortune. |
21 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |