Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
19 |
Moved to a new world. |
2 |
22 |
Voluntarily left Marine Support |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
Psychologically damaged by Allie Desmond's time in the scouts. |
3 |
25 |
Failed to qualify for Free Trader (Merchant). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
26 |
Drafted into Courier |
3 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
29 |
Switched to Scout (Courier) with previous rank. |
4 |
30 |
Good fortune |
5 |
33 |
Continued as Scout (Courier). |
5 |
37 |
When dealing with an alien race, Allie Desmond botch an opportunity to gather extra intelligence about them. |
5 |
37 |
Allie Desmond's ship is damaged, and Allie Desmond have to hitch-hike Allie Desmond's way back across the stars to the nearest scout base. |
5 |
37 |
Gain 4 Contacts. Gain 3 Enemies. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Explorer (Scout). |
6 |
37 |
Continued as Scout (Courier). |
6 |
40 |
Allie Desmond's ship is ambushed by enemy vessels. Allie Desmond successfully ran to the jump point. |
6 |
41 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Failed to qualify for Explorer (Scout). |
7 |
41 |
Continued as Scout (Courier). |
7 |
43 |
Spend several years jumping from world to world in Allie Desmond's scout ship. |
8 |
45 |
Continued as Scout (Courier). |
8 |
48 |
Spend several years jumping from world to world in Allie Desmond's scout ship. |
8 |
49 |
Promoted to Scout (Courier) rank 2. |
9 |
49 |
Attempted to change assignments. |
9 |
49 |
Returned to Scout (Surveyor). |
9 |
51 |
Allie Desmond inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
51 |
Switched to Drifter (Wanderer). |
10 |
54 |
Drafted into Surveyor |
10 |
55 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
55 |
Returned to Scout (Surveyor). |
11 |
57 |
Psychologically damaged by Allie Desmond's time in the scouts. |
11 |
59 |
Forced to muster out. |
12 |
59 |
Switched to Drifter (Scavenger). |
12 |
60 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Retired. |
13 |
61 |
Good fortune. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Victim of a crime. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
Good fortune. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
84 |
Birth or Death involving a family member or close friend. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |