Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Allie Henry's work ends up coming home with Allie Henry, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
24 |
Became a Scout (Explorer). |
3 |
25 |
Allie Henry's ship is damaged, and Allie Henry have to hitch-hike Allie Henry's way back across the stars to the nearest scout base. |
3 |
25 |
Gain 5 Contacts. Gain 1 Enemies. |
4 |
25 |
Failed to qualify for Field Researcher (Scholar). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
29 |
Abuse Allie Henry's position for profit. |
4 |
29 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
29 |
Continued as Navy (Engineer/Gunner). |
5 |
32 |
Display heroism in battle, saving the whole ship. |
5 |
33 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
5 |
33 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
6 |
33 |
Continued as Navy (Engineer/Gunner). |
6 |
36 |
Advanced training in a specialist field. |
6 |
37 |
Forced to muster out. |
7 |
37 |
Failed to qualify for Physician (Scholar). |
7 |
37 |
Became a Drifter (Scavenger). |
7 |
40 |
Spend time with an alien race. Gain a contact. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
44 |
Lost eye or limb. Owe 2,500 for medical bills. |
9 |
44 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
47 |
Allie Henry refuse to secretly provide religious rites for a dying leader or noble, because they do not share Allie Henry's faith. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Believer (Mainstream Believer). |
10 |
50 |
Allie Henry aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Retired. |
11 |
53 |
Find an Alien Artifact. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Moved to a new world. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Good fortune. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
82 |
Good fortune. |
19 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
84 |
Spend time with an alien race. Gain a contact. |
20 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |